Issues or Possible Mod Conflcits


===========================

Open Issues/Mod conflicts

1. Game cannot be saved for Microsoft store version of the game: Seems to only be an issue with the Microsoft store version, the steam version or Giants direct install doesn't have this problem. There is a Ticket created in Giants Forum: 

https://forum.giants-software.com/viewtopic.php?t=213158&sid=a72978717db2be81abe3a1a555026ed6

2. Having problem with multiplayer on servers. When connecting to the game, it get stuck at 100% Compiling shaders:  If you have Courseplay installed in multiplayer, that's what’s causing it. Courseplay worked fine in singleplayer game on this map. There is a bug open in CP git for this issue - https://github.com/Courseplay/Courseplay_FS25/issues/896

Update 6/6: According to what we found on the CP GitHub, it’s caused by the shop vehicles. Removing them from the XML file seems to fix the issue—might be helpful!

3. Some times Doors on Farms and work shops do not work: Simple IC mod conflict, Change the trigger interactions from settings

4. FPS problems getting about 30 to maybe 50 fps: There is mod conflict with Thundr's Better winches mod, or Default Types mod.

5. I purchase a farm I can not delete any items like a barn or a silo. Cannot sell the land as it says sell placables first: Unfortunately all farms are built into the map, Please purchase the fields or open lots to place items, When selling please use console command "gsFarmlandSell ' , That''s a temporary hack untill i figure out.

6.Having issues being able to place objects/fencing between farmlands as the boundaries don't overlap with each other: If you go into farmland mode on the map you can buy each of the 4 sections of the map, just click on one of the roads in your area and buy them

7.Animals graze in their fields as meadow food option doesnt show anything in it: The way i added foliage to animal pens, its not detecting the meadow grass for food type, I will work on that to fix in next version.

8.Having an issue with the AI in some parts of the map:  I have added most of AI Splines in my map. I think I may have missed some ai splines; it’s a work to cover every part of map, giants made their map in 2 years, mine is a 4times standard map, I did as best I could for ai splines, some are hard to add

9.Map is not showing up in the game: Others have reported this and solved it by updating to the 1.9 version of the game. I am not sure if this applies to you / helps but it is one solution.

===========================

Please report all the issues identified either in single player or multiplayer in here so i can address them for next version. 

Files

FS25_Montana_4X.zip 976 MB
5 days ago

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Comments

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(+1)

Just info for everyone.

I had issues between Better winches mod and CoursePlay to, where when using CoursePlay, the vehicle would get "stuck" when going from Headland to Fieldwork, or Fieldwork to Headland.

After uninstalling Better winches mod, it all works again, so it is not the map that is broke, but the mod conflicting with several mods and maps.

Looks to be some sort Lua issue with additional game settings mod and something else is throwing Lua errors. i took out the additional game settings mod but it still freezes as soon as you get into a base game or mod combine (for me) at that point i cant get out or switch vehicles, have to alt F4 out. any ideas?


 D:\auto_builder\cache\svn\b68cb144d6e2160d8eaba7cac57c4336\src\base\scripting\lua\LuauScriptSystem.cpp (1105): expectedType == Value::VoidType || expectedType == Value::ClassType2025-06-05 22:07:04.709 

Script error: 'renderText': Argument 4 has wrong type. Expected: String. Actual: Nil

LUA call stack:

  =[C]:-1 renderText

  =dataS/scripts/gui/hud/FillLevelsDisplay.lua:191 drawFillLevel

  =dataS/scripts/gui/hud/FillLevelsDisplay.lua:145 draw

  =dataS/scripts/gui/hud/HUD.lua:299 drawControlledEntityHUD

  =dataS/scripts/BaseMission.lua:1169 draw

  =dataS/scripts/FSBaseMission.lua:2469 draw

  =dataS/scripts/mission00.lua:694 draw

  =dataS/scripts/main.lua:1324 draw

2025-06-05 22:07:04.725 Error: Running LUA method 'update'.

dataS/scripts/gui/hud/FillLevelsDisplay.lua:362: attempt to index nil with 'hudOverlayFilename'

2025-06-05 22:07:04.738 Warning (script): 'renderText': Argument 4 has wrong type. Expected: String. Actual: Nil

Pasture's shows 0L for meadow grass even after months of play. Random Goat glitching where the vehicles spawn in the store. and Chickens roaming the store parking lot as well. I've also noticed that every once in a while, as the sun is setting it will get really bright again for like a half hour or so.


All these things aside, I have really enjoyed this map so far. But it would be nice if we were able to sell buildings that we do not want on the land we have purchased. But the only reason I am saying that is because I wanted to delete my animal pens and redo the pastures so they would grow meadow grass.


Thank you for all your hard work on this beautiful map!

Won't allow you to save the game. Any ideas?

(1 edit)

4 min later still same unload

I’m unable to unload in any silos.with and without mods. 

there was a random goat spinging around in filed 54

(+1)

AI worker to any destination says unable to reach target. the AI to go system is broken, can't send AI workers anywhere on the map.

(-1)

GAME WILL NOT SAVE JUST SPINS.ALSO VEHICLES IN SHOP JUST SPIN NO LOAD ALL OF THEM DO IT.

Minor: Multiple decorative cars in Hobson (in front of the general store and in front of the cafe) are parked with their front tires buried in the terrain.

Minor: Floating brick texture layer near intersection at [2289,4031]

-No Manure heaps associated with BSA even though it seems they are placed there

-Inability to sell prefabs to tailor our starting farm


Great Map and love it. Keep up the great work!

(+3)

Not that this is a map bug. On dedicated servers Courseplay 8.0.2.0 gets stuck on compiling shaders.

(5 edits) (+2)

Hey DJ Modding
thx for a great map
don't know if anyone have found this and posted it, but on field 56 there is a water strip that hired worker don't like, its on the line of the field number and a little left when you look north standing at the field number

Edit: found one more, same field

(+2)

I flew around the map and found puddles on other fields:

35, 70, 75, 79, 111, 116, 118

are you running realistic weather?

Yes, but the fields are not mine, I think the mod doesn't work if the fields aren't yours.

Great map! I've come across a few issues, all are in Multi player.

- unable to sell farms Copper Creek and Snopcap Hollow. I'm given the message to sell placeables first even though I haven't placed anything.

- While at Snowcap farm I did not spawn at the house and the sleep trigger did not work. 

-At Copper farm, I was able to sell the house, but was also unable to sell farm. Same message to sell placeable first. 

-Copper farm grain bin not accepting grain. The trigger i does not show up.

Thank you

Getting a lua error and want load the rest of the way in iv tried everything before i made this comment or whatever you want to call it

(+1)

Отличная карта, все нравится. Но можно ли в будущем выставочную технику сделать продаваемой, пусть и за 0 ? Что бы можно было убрать ее с карты. Когда система не самая сильная, лишняя техника очень нагружает компьютер.

Thanks for letting us play the map, im sure there will be lots of issues as everyone has different configs....hard to fix everything LOVE THE MAP....sorry had to throw this in....I know the bug reporting area

(+1)

Have anybody  AutoDrive routs network file for FS25 Judith Plains Montana 4X

unable to sell start farm

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