Hey Dj good work with the map looks great. I am running a dedicated server with 6 slots, one for each farm. On setup up of the server I tested mods for errors, warning and issues to keep the log clean. I first started having an issue with the automated restart, shutting down the server but not restarting it. I thought it was a server issue. Then while streaming and playing with 6 players we have had multiple crashes. So I kept all mods and just change the map. Now the automated restart works and no crashes. I hope this helps, and I look forward to getting back on the map after an update.
Having a great time on the map, for myself a few minor issues but most of the time a mod conflict or a restart is needed. I was wondering if you would consider creating a stand alone Corn Dryer to purchase. I really like the farms you've included but I also like to create my own. Thanks DJ!!
The effort has not gone unnoticed, really excited for more new projects as well as additional development with this map. The new fill types have been a great way to add depth and fit into the map very well thanks to the distinct supply areas. Two things I would appreciate you expanding on in a reply. Firstly, I have been messing around with the anhydrous fill type by making a unique equipment specifically to handle the fertilizer application. In Precision Farming, as you know the application of fertilizer is handle on a Nitrogen scale of 12 levels of KG/HA. Anhydrous is not recognized as one of the four (solidfert, liquidfert, manure, liquidmanure) and thus doesn't prompt the PF mechanic of spraying the correct level of KG/HA for that desired crop. I know you put a lot of effort into adding this new fill type, evident in the farmer supply co. building a badging on it's associated tank. Additionally, with there being so many different fill types (crops, bales, production products) could you define the different fill types that exist in this map on the itch.io page for the map for the community documentation. Thank you so much if you see this, exceptional execution and once again, your hard work hasn't gone unnoticed (except to the laymen). DJ I am hoping you see this message and respond to it. Thanks :)
I have not moved on to new map yet, with out releasing update, I had some urgent work to take care of, so need to take a month off, thats why little absent in all the replies.
I've downloaded the bucher shop mod that was recommended and I've updated to Version 1.1.0.0 I can't transfer any animals into the shop. First I can only do one at a time, then when I click transfer I get the message saying this animal type is not accepted here. Is there a known conflict causing this? Also, the animals I'm trying to transfer are within the posted age, example 16 month old sheep.
Really enjoying playing on this map. An issue, unless I'm misunderstanding something: When I sell Honey at any of the sell points, the product disappears, but no money is awarded.
Hello. I am really enjoying your map. I decided to figure out the ROI on pasta production; it looks very negative. I thought I'd pass along the information to see if you wanted to update it. Hoping this is a good place to reach out and let you know.
It's a negative -50,61% profitability for a total of - 32.323,97 per month.
Also could you please add the ability to make more beer and whiskey production lines? Beer currently hits capacity at 7.2 hectares of barley. Whiskey hits capacity at around 7.5 corn 6.4 dry corn and 1.8 barley hectares. Id like to be able to keep making these products when I have larger fields.
Save a game with 4000 liters of milk and 7000 liters wool. After loading a game, pallets with this products are there but when I open animals menu it's showing 0.
Going on 250+ hours of map time. I just love your maps. UMRV is a classic. Are there any updates planned in the near future? I get notified by email of any changes but wanted to check here any way. Thanks for another wonderful map.
Love this map DJ! Definitely my fave but I've found a few issues after 4 days of playing. 1- The water plane is very strange in that there are areas where it basically steps down (or up depending on how you look at it I guess) and it's not like you can see between the two layers. The water sort of cascades down the step if that makes sense. I've screen shotted it but I don't know if I can upload pics to comments on itch. If you will post an email, I'm happy to send you the example. I've also noticed that a lot of trees, once felled, some of the branches remain suspended in the air and they cannot be deleted with the console or Easy Dev.
Amazing map and I appreciate all the hard work and detail you've put into it! Recently I have run into an issue when loading back into my save game. I have built my own farm in an open lot and terraformed and placed my farm yard. After loading back in the area reverts back to its original state so buildings are now filled with hills again and painted areas are gone. Not sure if it's a mod conflict or if there are any fixes. But wanted to bring attention to it and see if anyone else has experienced the same. All in all an amazing map thank you again!
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Hey Dj good work with the map looks great. I am running a dedicated server with 6 slots, one for each farm. On setup up of the server I tested mods for errors, warning and issues to keep the log clean. I first started having an issue with the automated restart, shutting down the server but not restarting it. I thought it was a server issue. Then while streaming and playing with 6 players we have had multiple crashes. So I kept all mods and just change the map. Now the automated restart works and no crashes. I hope this helps, and I look forward to getting back on the map after an update.
Regards
Crofter
Having a great time on the map, for myself a few minor issues but most of the time a mod conflict or a restart is needed. I was wondering if you would consider creating a stand alone Corn Dryer to purchase. I really like the farms you've included but I also like to create my own. Thanks DJ!!
The effort has not gone unnoticed, really excited for more new projects as well as additional development with this map. The new fill types have been a great way to add depth and fit into the map very well thanks to the distinct supply areas. Two things I would appreciate you expanding on in a reply. Firstly, I have been messing around with the anhydrous fill type by making a unique equipment specifically to handle the fertilizer application. In Precision Farming, as you know the application of fertilizer is handle on a Nitrogen scale of 12 levels of KG/HA. Anhydrous is not recognized as one of the four (solidfert, liquidfert, manure, liquidmanure) and thus doesn't prompt the PF mechanic of spraying the correct level of KG/HA for that desired crop. I know you put a lot of effort into adding this new fill type, evident in the farmer supply co. building a badging on it's associated tank. Additionally, with there being so many different fill types (crops, bales, production products) could you define the different fill types that exist in this map on the itch.io page for the map for the community documentation. Thank you so much if you see this, exceptional execution and once again, your hard work hasn't gone unnoticed (except to the laymen). DJ I am hoping you see this message and respond to it. Thanks :)
I'm very confused, is there going to be another update for this map or have you moved on to another project. Just curious, thanks!
I have not moved on to new map yet, with out releasing update, I had some urgent work to take care of, so need to take a month off, thats why little absent in all the replies.
I've downloaded the bucher shop mod that was recommended and I've updated to Version 1.1.0.0 I can't transfer any animals into the shop. First I can only do one at a time, then when I click transfer I get the message saying this animal type is not accepted here. Is there a known conflict causing this? Also, the animals I'm trying to transfer are within the posted age, example 16 month old sheep.
Really enjoying playing on this map.
An issue, unless I'm misunderstanding something: When I sell Honey at any of the sell points, the product disappears, but no money is awarded.
Hello. I am really enjoying your map. I decided to figure out the ROI on pasta production; it looks very negative. I thought I'd pass along the information to see if you wanted to update it. Hoping this is a good place to reach out and let you know.

It's a negative -50,61% profitability for a total of - 32.323,97 per month.
Also could you please add the ability to make more beer and whiskey production lines? Beer currently hits capacity at 7.2 hectares of barley. Whiskey hits capacity at around 7.5 corn 6.4 dry corn and 1.8 barley hectares. Id like to be able to keep making these products when I have larger fields.
Love this map. Great job.
I have one problem.
Save a game with 4000 liters of milk and 7000 liters wool. After loading a game, pallets with this products are there but when I open animals menu it's showing 0.
I check few times and always is the same.
Could you check this please.
Thank you.
Going on 250+ hours of map time. I just love your maps. UMRV is a classic. Are there any updates planned in the near future? I get notified by email of any changes but wanted to check here any way. Thanks for another wonderful map.
Amazing map and I appreciate all the hard work and detail you've put into it! Recently I have run into an issue when loading back into my save game. I have built my own farm in an open lot and terraformed and placed my farm yard. After loading back in the area reverts back to its original state so buildings are now filled with hills again and painted areas are gone. Not sure if it's a mod conflict or if there are any fixes. But wanted to bring attention to it and see if anyone else has experienced the same. All in all an amazing map thank you again!