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Hey, map works great and im in love with it. Only issue is the big sky pig barn, im trying to feed corn but cant get a prompt to dump feed so i cant feed the pigs, something im doing wrong? 

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Greetings all! Mr. DJ Modding fantastic job!

All day I am fighting with the dairy. The stated input and output amounts and the cycles do not correspond to the actual quantities produced. The are much less. Any ideas?

p.s. I increased the cycles in the .xml file and it works, but not sure that's the way. 

Greetings to you, I have used the production cycles to match the base game diary. So the rate of production should be unmodified to what base game has, I only increased the quantity of products it can hold ! 

Please add manure heaps to the cow barns 

Yes, I will remember to add next time

When I go to quit my game save the map shows underground and then I have to quit the game and restart it. Not sure though if this is on my end or not, but I figured I'd mention it

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I remember this issue I had in 22, so it’s a mod conflict which causes LUA error and shows below the map, please check mods and identify that conflict may be from logs ! 

Hello, I want to say that the map is amazing and your attention to detail is outstanding. 

One Question: Can you edit the map to allow more trees? Or am I doing something wrong? Thank you for all your hard work!

I think map should be able to allow plant more trees, I understand this is 4x map with lot of trees game only supports for a limit. I am sure in the map folder map.xml file has max number trees specified, you can play by changing that and test yourself 

does this update require a new save 

not needed if you are single player, only

Required for dedicated servers using courseplay mod 

can  you get rid of the tracks through the fields they are really annoying

they are built into map so cannot be deleted 

Hi there,

Compliments for the map quality and details, enjoy playing on it :-)

I merged fields 86, 80 and 90, in the PDA they show up as 1 fields and also when using courseplay it works well.... only the strips between the fields are not added as a part of the combined field

so if you check farmlands, I divided map into 4 main farmlands and added fields in between,

Please purchase the big farmlands so you can own land between fields 

been stuck on "compiling shaders"  for at least 20 min.... also I have errors  on my server log files: 

Script error: 'streamWriteUIntN': Argument 1 has wrong type. Expected: UInt. Actual: Nil

please check for any mod conflict that can cause this, try with out mods once to see if it works 

Obviously the guy who made this map has never pulled a trailer in their life. 99% of the off-road roads that come to an intersection are for Chevy Sparks... there's no way 

Yes, Will fix those tight conrners in next version

awesome map, love the look of it havent played on it for very long just kind of checking it out, my only complaint and minor as it is, not being able to sell buildings, but great work looks like an awesome map im gonna jump back in it and get lost for a few hours

i did want to say however, i love the dealership set up, all the equipment lined up out front was a nice touch, a detail most of the time left out that really grabbed my attention

Thank you, At that time its hard to make farms as placables, Lot of learning and work involved, But i will learn this new way for my next map. 

right on man, yeah like i said its a minor thing i just snapped up field 94 i think and built my farm, actually just remembered i had a reply so i just came off your map to reply to you, so far loving it, roads are nice and wide for big equipment its a really nice layout

Is there a way to limit the snow height? At the moment it's been snowing for days and the snow is so thick it's lagging my game to 10FPS whereas before is 60 steady.

I have not edited base game settings for snow, so its how game works, if you like you can edit the environment.xml file to adjust snow levels.

do you have the realistic weather mod cause that will make very deep snow

Yeah I do, might have to investigate that mod instead...

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Another contract problem. Took a job to clear stones from field 116. Quick travelled to the vehicle shop with me inside it. Not able to get out because all the doors are closed and I can not open them. Cycled through vehicles just to get out of the building. Got to the field, started to use the tool.. message popped up saying: "The vehicle/tool is reserved for contract work". Tried to get A,I to do the job but was told: "A.I worker J has quit unexpectedly, field not owned". 
Unable to continue or complete contract. Was forced to abort contract.. but still got paid £27,000. Crazy!!

I have reported multiple issues when using this map but seems they are being deleted, Two other bug reports are missing. This map is a mess of bugs.

Thanks for report, I have not changed anything for Contracts specific to my map, So they should be behave how base game work, only difference i see is the field sizes are large as this being 4X map. So may be the contracts do not behave properly for a 4x map i guess. 

I'm having the weirdest glitch. so on one of the potatoes contracts for a big field if i accept the contract the game completely freezes. I have to restart my computer or log out because I cant even close fs25. I tried leasing equipment and without leasing as well. never fails to completely lock my system up. all the fertilizing contracts work. Also i noticed irrigation contracts freeze the game as well but I can close fs25 when it freezes like that. I have better contracts mod on but it doesn't seem to affect any other contracts.

field 61 

after much experimenting it seems all potato contracts lag the game out. waited 5-10 minutes and it unfroze and let me play. eliminated all contract mods and no change so im assuming its a map bug.

also upon finishing the field 64 contract i was missing like 800,000 l of potatoes to finish the contract

Thanks for report, I have not changed anything for Contracts specific to my map, So they should be behave how base game work, only difference i see is the field sizes are large as this being 4X map. So may be the contracts do not behave properly for a 4x map i guess. On top of it, since potatoes and beets yeild more per hectar so i guess game is taking more computing power for those contracts. 

I was curious if there is a separate trigger at the Ethanol plant for Propane. I've used your supplied trailer, plus tried to use the pallet of propane but am not been able to get an unload trigger. Unloaded dry corn, corn and Sorghum with no trouble.

At this moment trigger not working correctly, i will fix that for next version

Thank you for your response. Been enjoying the map.

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