The map is great and really well made. I had a few issues like all of the modified productions have invisible textures, but that's more likely caused by all the mods I'm playing with (300+ of them).
There is something that's not mod related that I don't really like though. Almost every product can be sold everywhere, and it's kind of stupid that a gas station is willing to buy my 40 pallets of cement bags etc. I know this can be ignored with a few self imposed rules, but it's not easy to enforce them in multiplayer. For sure it breaks the immersion.
I also think it would be more fun to actually plan your road from a production point to a specialized place where you sell some of your goods instead of just dumping everything in the closest selling point.
thanks for suggesting, in my previous maps I have done the same thing, but the problem is, if players have more mods for productions other than what i have, then those products can’t be sold in my map, hence to support those I made my selling points to accept standard types, that’s why gas station accepts production types of all kind, least thing player can do now is check name of selling station of you think it’s not valid to sell there, better to sell at other place by skipping this one
I see, it's not a big issue anyway. Thanks for the answer.
Nevertheless, the map is great. Some places are really well designed like the dredge barge, or the beer & whiskey production. It's really fun to play on this map.
Secondly, I found a minor texture glitch when driving around the south part of the map near the Oil Plant, ( floating piece of a brick wall only visible from some angles. ) is there anywhere besides here I can share protentional issues for future updates?
Thank you for a beautiful and wonderfully made map. I have also found an issue is when I hire an AI worker to continue to harvest one of the starting fields that you own in New Farmer Mode (Field 20) it doesn't continue where I stopped and process to drive to another part of the field so some thing with the AI workers got messed up but over all it's a amazing and awesome map
so far i like the map its well made the only think that i dont like is that if i want to replace something on the main farm or any other farm i can`t do it in my opinion it will be better if you make them placebles.
Thank you for a beautiful and wonderfully made map. I cannot imagine how much effort it took to put this all together.
I am also impressed at the patience you are showing in dealing with all the inevitable bug reports and the dedication you have to fix even the small points. You are truly a treasure for the Farm Sim community.
I had the same problem but in multiplayer. No one could join due to the infinite shaders loading.
Turns out it was caused by a few mods.
The problem was that this only appeared AFTER someone bought the machine from a given mod. So, in the end, we bought every machine available and checked after buying every ten or so if others could join or not.
Out of our 200+ mods, 4 were causing an issue. I don't remember the exact names, but it was a barrel, a front loader, a round baler, and a cotton harvester. No idea why those were problematic though.
LOVE the map and truly impressed with the work you've put into it - however, I've noticed something that no one has mentioned yet. Under construction -> factories, the included "Country View Dairy" doesn't have a building. Just three triggers, still for the full $210k. Is that an overlay that's meant for some existing building somewhere?
So I have been having terrible framerate issues on this map, I mean really bad at 9 FPS. After a bunch of testing I found out it was the "Use up your tires" mod, I deleted that and now I am averaging 60 FPS. Just figured I would mention it. Amazing Map as always by the BEST map maker in the game
Last night we had someone leave our server that has purchason Bison Ridge. The only way we could open the lands was to delete his farm because we couldn't sell the farm. Some one else purchased Bison Ridge and now there are no triggers for the silo's and barn. Any suggestions?
I've noticed 2 moew issues. In multiplayer when I accept a weeding or hoeing contract, it starts at 91% complete and won't actually finish. Also Barley and Canola have 2 planting times. Is this intentional?
The 91% complete issue is a problem with Precision Farming, not the map (I assume you have PF installed?). If you update PF, you 'should' be able to complete the field, but the 91% bug is still present.
If you check, wheat also has two planting times - this reflects real life as 'summer planting' is a thing for those crops. In real life you get less yield, but I am not sure how that is reflected in this map.
I noticed today that when March hits, and the Grass fields are ready to harvest for the first time in the year when on calendar mode, the grass shows as "Ready to harvest", but it still looks brown and withered. As you run the mower over it, the grass still comes out green though.
2025-06-11 09:50:49.180 Error: Failed to open xml file 'H:/FS25 Mods/FS25_AnhydrousAmmoniaAddon/H:/FS25 Mods/FS25_Montana_4X/objects/pallets/anhydrousTank.xml'.
2025-06-11 09:50:49.180 Error: Failed to open xml file 'H:/FS25 Mods/FS25_AnhydrousAmmoniaAddon/H:/FS25 Mods/FS25_Montana_4X/objects/pallets/anhydrousTank.xml'.
2025-06-11 09:50:50.858 Error: Failed to open xml file 'H:/FS25 Mods/FS25_AnhydrousAmmoniaAddon/H:/FS25 Mods/FS25_Montana_4X/objects/pallets/anhydrousTank.xml'.
2025-06-11 09:50:50.858 Error: Failed to open xml file 'H:/FS25 Mods/FS25_AnhydrousAmmoniaAddon/H:/FS25 Mods/FS25_Montana_4X/objects/pallets/anhydrousTank.xml'.
← Return to map
Comments
Log in with itch.io to leave a comment.
The map is great and really well made. I had a few issues like all of the modified productions have invisible textures, but that's more likely caused by all the mods I'm playing with (300+ of them).
There is something that's not mod related that I don't really like though. Almost every product can be sold everywhere, and it's kind of stupid that a gas station is willing to buy my 40 pallets of cement bags etc. I know this can be ignored with a few self imposed rules, but it's not easy to enforce them in multiplayer. For sure it breaks the immersion.
I also think it would be more fun to actually plan your road from a production point to a specialized place where you sell some of your goods instead of just dumping everything in the closest selling point.
thanks for suggesting, in my previous maps I have done the same thing, but the problem is, if players have more mods for productions other than what i have, then those products can’t be sold in my map, hence to support those I made my selling points to accept standard types, that’s why gas station accepts production types of all kind, least thing player can do now is check name of selling station of you think it’s not valid to sell there, better to sell at other place by skipping this one
I see, it's not a big issue anyway. Thanks for the answer.
Nevertheless, the map is great. Some places are really well designed like the dredge barge, or the beer & whiskey production. It's really fun to play on this map.
Thanks for making it and sharing with us.
First off I love the map, you did amazing!

Secondly, I found a minor texture glitch when driving around the south part of the map near the Oil Plant, ( floating piece of a brick wall only visible from some angles. ) is there anywhere besides here I can share protentional issues for future updates?
Thank you for your hard work DJ!
Thank you for a beautiful and wonderfully made map. I have also found an issue is when I hire an AI worker to continue to harvest one of the starting fields that you own in New Farmer Mode (Field 20) it doesn't continue where I stopped and process to drive to another part of the field so some thing with the AI workers got messed up but over all it's a amazing and awesome map
so far i like the map its well made the only think that i dont like is that if i want to replace something on the main farm or any other farm i can`t do it in my opinion it will be better if you make them placebles.
maybe it could work with object hider to sell the buildings ?
Thank you for a beautiful and wonderfully made map. I cannot imagine how much effort it took to put this all together.
I am also impressed at the patience you are showing in dealing with all the inevitable bug reports and the dedication you have to fix even the small points. You are truly a treasure for the Farm Sim community.
the map loaded for me but once I tried to save it, it said game could not save and I don't know why.
can't play on the map because it say its compiling shaders and then the game wont let me in and crashes.
Try loading map alone and see once,Think its is because of mod conflcit, check the release notes once which has link to modconflicts
I had the same problem but in multiplayer. No one could join due to the infinite shaders loading.
Turns out it was caused by a few mods.
The problem was that this only appeared AFTER someone bought the machine from a given mod. So, in the end, we bought every machine available and checked after buying every ten or so if others could join or not.
Out of our 200+ mods, 4 were causing an issue. I don't remember the exact names, but it was a barrel, a front loader, a round baler, and a cotton harvester. No idea why those were problematic though.
love the map but would be awesome if your buildings were placeable
i want to place down another animal barn but i cant because there are too many existing pens can you allow me to sell some so i can place mine
I had the same problem. Make sure you download the required mods and that should fix it.
LOVE the map and truly impressed with the work you've put into it - however, I've noticed something that no one has mentioned yet. Under construction -> factories, the included "Country View Dairy" doesn't have a building. Just three triggers, still for the full $210k. Is that an overlay that's meant for some existing building somewhere?
Hi just wondering if there are any more updates planned and if so would they be save game compatible?
still issue with course play and compiling shaders on newest update
So I have been having terrible framerate issues on this map, I mean really bad at 9 FPS. After a bunch of testing I found out it was the "Use up your tires" mod, I deleted that and now I am averaging 60 FPS. Just figured I would mention it. Amazing Map as always by the BEST map maker in the game
Last night we had someone leave our server that has purchason Bison Ridge. The only way we could open the lands was to delete his farm because we couldn't sell the farm. Some one else purchased Bison Ridge and now there are no triggers for the silo's and barn. Any suggestions?
I've noticed 2 moew issues. In multiplayer when I accept a weeding or hoeing contract, it starts at 91% complete and won't actually finish. Also Barley and Canola have 2 planting times. Is this intentional?
Thank you.
The 91% complete issue is a problem with Precision Farming, not the map (I assume you have PF installed?). If you update PF, you 'should' be able to complete the field, but the 91% bug is still present.
If you check, wheat also has two planting times - this reflects real life as 'summer planting' is a thing for those crops. In real life you get less yield, but I am not sure how that is reflected in this map.
PF is up to date. Thanks for the heads up. Wasn't sure if the planting times were deliberate or not
Its doing it for harvesting contracts as well as cultivating. I think all contracts, those are just the four that I ever do.
I noticed today that when March hits, and the Grass fields are ready to harvest for the first time in the year when on calendar mode, the grass shows as "Ready to harvest", but it still looks brown and withered. As you run the mower over it, the grass still comes out green though.
I turned visuals to July for this reason. Hah
Any chance of adding your forage silo to the placeables?
like to see that also or where to obtain I have looked everywhere
for anhydrous mods getting below
2025-06-11 09:50:49.180 Error: Failed to open xml file 'H:/FS25 Mods/FS25_AnhydrousAmmoniaAddon/H:/FS25 Mods/FS25_Montana_4X/objects/pallets/anhydrousTank.xml'.
2025-06-11 09:50:49.180 Error: Failed to open xml file 'H:/FS25 Mods/FS25_AnhydrousAmmoniaAddon/H:/FS25 Mods/FS25_Montana_4X/objects/pallets/anhydrousTank.xml'.
2025-06-11 09:50:50.858 Error: Failed to open xml file 'H:/FS25 Mods/FS25_AnhydrousAmmoniaAddon/H:/FS25 Mods/FS25_Montana_4X/objects/pallets/anhydrousTank.xml'.
2025-06-11 09:50:50.858 Error: Failed to open xml file 'H:/FS25 Mods/FS25_AnhydrousAmmoniaAddon/H:/FS25 Mods/FS25_Montana_4X/objects/pallets/anhydrousTank.xml'.
You can get rid of that by removing AnhydrousAmmoniaAddon. Anhydrous is built into the map so you don't need the mod.
Oh that's handy info, having the same ongoing issue - will try this too - thanks!